Book Review: The Art Of Inside Out

The Art Of Inside Out, by Pete Docter

This book is one of three that I picked up from the library on a lark figuring that they would have beautiful art and would be quick to read, and I was happily right on both counts.  It is interesting to see the art for movies that one has not seen, and I suspect that those who enjoyed the movie will enjoy seeing the art even more.  In fact, as a reader of this book I was most intrigued by the creative experience that was involved in making an animated film and seeing how it was that ideas were generated, how it was that the characters and story were generated, and how some ideas didn’t make the cut, and how it was that a variety of different art mediums helped the artists who made the film create a digital film with a great many different pieces of art being used in order to better understand the plot as well as characters and locations involved.  Since this book was perfectly easy to comprehend even without having seen the film I imagine it would be equally pleasant for those who saw the film and liked it.

What is most fascinating about this book is its sheer variety of content.  Whether one is reading the foreword or introduction to the book, written by Amy Poehler and Pete Docter, respectively, or one is looking at the variety of artwork that follows these texts, there is a lot to see.  And the art included is intensely varied, including digital painting, colored pencil and ink, charcoal, collage, and pen.  Some of the shots are particularly detailed, and some are very mere sketches, and a few are even shadows looking at how the film conceives of the spread of sorrow and gloom throughout the mind of the child who forms the main area where the film operates.  The book includes some characters in the head of the girl that were judged as just being too poorly developed to work into the film, even though a fair amount of work had been done in fleshing out the characters.  That’s the way it goes with films sometimes, after all, especially animated films where one has to figure out all of the scenes and draw and render them either digitally or conventionally (all digitally for the most part nowadays at least), and this book does a good job at portraying the range of art that is involved in film design.

About nathanalbright

I'm a person with diverse interests who loves to read. If you want to know something about me, just ask.
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